[Originally posted on January 18th 2024]
“The most ambitious strategy game of our age.”
TLDR:
Good aesthetic
Potential for world-building
Too restrictive on customization
Lacking strategy depth at this early stage
How to play
Free to play on Epic Store
Some content NFT locked
Game Loop
Your first choice is which region of the world you want to settle
Each region has specific benefits and central buildings
Once you’ve picked your region you settle your farming village
Initially, you just had a central house and some workers
Getting your workers to gather resources is your priority
To guide you through the process there are quests for you to complete
These quests provide rewards
As you complete different buildings additional teams of workers and buildings are unlocked
Each team of workers has a specific role
The workers then have a range of tasks they can complete in that role
These tasks consume energy
If your workers run out of energy they need to return to one of the houses and eat
Collecting a variety of resources you either spend it to complete new buildings and items or you can sell it for gold to the central market
When picking where to place your buildings you are limited to 1 or 2 spots
Some buildings have additional options for you to choose which affects the tasks and resource output performed there
Now and then you will also encounter events - these give you options to choose with an unknown outcome
There may be other mechanics I hadn’t tried yet, but at the point of writing I had completed all the builders and workers and my village was running along pretty self-sufficient.
Game feel
The graphics and animations are engaging
Having a whole map to choose from with different regions having different bonuses gives you some early strategic choices
After picking your zone though the choice reduce
Each building only has 1 or 2 options with no customization or optimization possible
Villagers all have specific roles, reducing any strategic choices
The events are nice but rare
Possible to get soft/hard locked if you run out of food and gold at the same time
Some tasks took several clicks for a full process for no real added strategic choice
Could benefit from a speed-up mechanic as the lack of options left you with nothing to do for periods
Rating
Looks nice
Some good interactions
Too simplistic right now - kids paint by numbers village management
Maybe worth a look just to appreciate the style
Currently too shallow to recommend to a lover of the genre
Hopefully, future development will add more depth
Web3 integration
To access the play to earn version you need a Land NFT which is on eth
The game’s coin ASG is also on the chain
For more information follow their Twitter to keep up to date.
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