[Originally posted 18th July 2024]
TLDR:
Easy onboarding
Enjoyable difficulty curve
It treads the line between good frustration and just frustrating
Clean graphics and animations
We are starting to see more variety of maps to increase replayability
Heroes offer different playstyles
How to play
Playable on mobile
Free to play [Time gated]
Game Loop
The game has offered different modes during the various time-gated playtests
For all modes, the core loop is pretty similar, just the goal, which changes.
Loading in, you have two heroes: Glint, the heavy tank, and Rift, the high-damage mage.
The map consists of 2 or 3 rooms
Each room is populated with a range of NPCs to defeat
Your arsenal consists of a basic attack and four special attacks
Depending on which hero you are running alters these attacks
Each attack has a re-fill timer; once used, you must wait for them to be ready again.
The rooms are consistent in size; however, the layout changes depending on the level, with varying obstacles added.📷
You have a health bar; if it reaches 0, the run is over, and you must restart from the beginning.
Each run has a set time limit to complete all the rooms.
At the end of the run, you are rewarded with gold and gems
These are used to upgrade your units and heroes
The upgrades increase your base stats
Game feel
The graphics and animations are clear, engaging, and consistent throughout all the art.
The feedback from attack and receiving damage has a “feel” to it, making the fights feel active.
The obstacles added to the rooms increase the variety from the initial playtest. However, I am hoping they continue to add more variety to avoid it feeling stale quickly.
Having varied enemy combinations and an expanded enemy pool allows for different strategies in each room.
It has a delicate balance between fun frustration and stop-playing frustration.
All the skills of having timers can be a little underwhelming if you spam everything and are left running around waiting for moves to come back online. This could be a skill issue, but I always like to have something to do with mobile games.
Competitive leaderboards create a great sense of competition and increase community interaction. In chats, there was a lot of trash-talking.
Rating
Frustrating yet fun
Clean graphics and animations
Maps enough variety for the time open, will need more variety when fully open.
Leaderboards added a great sense of competition
Each map is short and bite-sized
I enjoyed the game and would recommend playing it
Web3 integration
The project has Primordials NFTs on eth.
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