[Originally posted June 27, 2024]
TLDR:
Smooth player onboarding
Great graphics and animations
Clear progression
Simple core loop
Strangely 18+
A good example of the genre is unclear how unique
How to play
Playable on mobile [in 6 countries]
Free to play with in-app purchases
Game Loop
The core loop is an endless runner
You are an ape riding a “vehicle” dodging obstacles through the sewer
Hitting the edges is okay, but if you hit obstacles your run ends
The sewer is full of rubbish, and hitting the rubbish “bounces” you in different directions.
The amount of “bounce” depends on the size of the rubbish.
This loss of control makes it harder to dodge the obstacles
You have a boost that you can use to speed up and also crash through wooden walls blocking the way through the sewer
In amongst the rubbish are fragments; collecting these increases your score
Your score is also increased as you travel a further distance
Whilst in the sewer you can also collect boosters, a magnet, a speed slow-down, and a “power start”
There are two modes, one is an arcade mode with the aim of completing various challenges.
The second is the championship mode, with the aim of getting the highest score
Both modes cost energy, which refills over time
Outside the core loop, there are battle pass unlocks, skins, emotes, and other meta items to keep you engaged.
You can spend money on the battle pass, energy, and other boosters in the game.
Game feel
The initial player onboarding is exceptionally smooth
before doing anything else you are straight into a playthrough
the game then leads you through the different elements in a handy tutorial
the graphics and animations are executed well
I did find that the “bounce” of objects can be slightly inconsistent
The controls are easy, and my only complaint would be sometimes the double tap to boost didn’t work (skill issue?)
The meta progression with 2 separate battle passes gives plenty of reasons to keep coming back
The energy pool plus the rewards on the battle pass gives you enough play time for it to be sticky
it did have an 18+ warning before playing, not sure why; I feel it would have done well with younger audiences as well; any “rudeness” doesn’t actually add to the game
Talking about not adding to the game, the BAYC IP does nothing negative or positive for the game.
The runs have a playtime that allows you to easily dip in and out
With the leaderboard, it does have a good sense of competition
Rating
After all my Yuga bashing, it is a good game
Engaging core loop and graphics
Plenty of meta-progression
Pointlessly 18+
Solid execution of the genre
Would recommend playing
Web3 integration
Unclear
Commentaires