[originally posted on February 02th 2024]
“A MOBA, PVP esports game”
TLDR:
Deep variety of heroes
Good selection of maps and modes
Clean controls and graphics
Missing an auto attack
Difficult to find real players
How to play
Free to play
Mobile and Steam download
Player lobbies created via the website
Game Loop
Before looking for a game you need to pick your hero
These heroes fall into the standard MOBA archetypes
Each has health, speed, and skills
You have 2 skills, an ultimate and a dash
Once you’ve picked your hero you can either create a lobby with customization or start a quick play game
If you start the game without enough players, the extra slots are filled with bots
You then compete in a random selection of modes and maps
The modes include collect skulls, asset escort, capture the point, and deathmatch - each with its win condition
At the end of the match, you receive multiple character and player progression rewards
There are several separate progression paths
Logging in daily and completing quests also gives you rewards
Game feel
Mostly the controls feel intuitive on both platforms, my only bug bear was the missing auto-attack
Several heroes' skills have long cooldowns which can leave you with nothing to do, with that missing auto attack
The graphics, animations, and enemy reactions to damage are all good and engaging
The bots are pretty challenging but I would like to see a lot more human opponents even if I had to wait longer for a match
The variety of modes, heroes, and maps keeps every round feeling fresh.
The different progression streams give something to aim for, even though I wasn’t clear on the overall goal of them
Rating
Looks and plays nicely
Missing some actions traditional to the genre
The low available player base
I’d recommend the game but you probably need to find your own players
Web3 integration
The game has a token on BSC
The game has NFT heroes, with a free mint run on Earn Alliance
For more information follow their Twitter to keep up to date.
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