[originally posted on February 23th, 2024]
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TLDR:
Engaging card design
Interesting fusion mechanic
Depth of unique Poglins
PvE feels a little formulaic
How to play
Free to play - Closed testing
Browser
Game Loop
You start by hatching your initial poglin
This gives you enough to build an early teams
The Poglin have a variety of stats rarity infinity and specials
As your Poglin pool expands building synergy in the team is important
However with your starter team, you just play what you have
The PVE is structured into chapters
Each chapter has its battle matt and theme of Poglin
You complete a chapter by securing victories and earning trophies
The core loop starts 1v1, player vs NPC
You each have 4 Poglin, playing 1 Poglin at a time until you get 2 round wins
These rounds are decided by your power score
The power score and outcome are also affected by affinity and specials, for example, one special gives 2 times the power score against common Poglins
Regardless of the result, you receive some tickets, with a victory also coming with trophies
You can also get tickets by completing quests
Then tickets can be used to purchase more Poglin eggs
Whilst some Poglins have the same name and appearance they don’t have identical stats or specials
With the Poglins that don’t use then you can fuse them into your main pgolin
Increasing their XP, level, and ultimately stats
As you progress through the chapters your team size increases and the number of wins required increases
Game feel
The subtle animations on the cards are nice
The progressive difficulty is a good learning curve for new players
Poglin uniqueness gives room for strategic planning. You might choose a lower power rating but with a powerful special
Some of the games felt a little formulaic with the only way forward beginning to level up your team
The inclusion of a slam mechanic to double the result seemed interesting but I never really saw it affect the outcome
Whilst it does offer some strategic depth I do see it being more casual than a harder strategy
Rating
Interesting card design
Strategic team building
Quests to drive regular engagement
Some formulaic play
Could see it doing better on mobile
Would recommend to a more casual strategy audience
Web3 integration
Some Poglins are NFTs
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