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SOL Arena – Snake Reborn on Solana | Community Tested

Each week, our Discord community dives into a new game, tests it out, and shares honest feedback. This time we slithered into SOL Arena, a Solana-based multiplayer arcade game that reimagines the snake format with blockchain spice. Players dash around collecting noCHILL, avoiding rivals, and extracting through wormholes in a race to survive.

Here’s how it landed with the team:



How much did players actually play?

  • 4+ Hours – 3 players

  • 2-4 Hours – 13 players

  • 1-2 Hours – 22 players

  • 0-1 Hour – 5 players

Safe to say this wasn’t a game people bounced off immediately. Most gave it a solid spin, with a handful sticking around to test their slither skills.



Did players recommend it to friends?

  • Yes – 39 players

  • No – 4 players

That’s an overwhelmingly positive referral rate. Always a good sign.



Did questing and rewards help with motivation?

  • Yes – 14 players

  • No – 29 players

This was the most lopsided response. While the core gameplay drew people in, rewards didn’t do much to keep them hooked.



Gameplay Impressions

Ease of Access (Avg: 8.8)

Most players found the game easy to get into, with a clean interface and straightforward goals.

“Classic.”

Controls (Avg: 8.9)

Controls were intuitive for most, although a few flagged frustrations with precision.

“Would have been nice if we could use directional pad on keyboard to move.”

Graphics (Avg: 8.8)

No frills, but visually polished. Colorful enough to stand out.

“Classic arcade vibe. Clean and sharp.”

Core Game Loop (Avg: 8.5)

Slither. Grab. Escape. Repeat. The simplicity worked, but the longevity varied.

“Was fun for like 5 minutes, then I remembered why I hated snake on my Nokia.”

Story (Avg: 8.6)

Not the most story-driven game, but players gave surprisingly high marks for narrative effort.

“Fun concept. Not my genre but decent background.”

Team Differences (Avg: 8.7)

Most felt there was meaningful variation in playstyles depending on loadout and approach.

“Strategy comes from how you approach other players—not just moving fast.”



Notable Comments

  • “The game control is pretty bad.”

  • “Game was good for the first 10–15 minutes but got boring very fast.”

  • “Would love more tactical variety.”

  • “The game is awesome and challenging.”



Final Thoughts

SOL Arena is a fun, fast-paced arcade battler that brought back memories of slither.io—with a crypto twist. Most players enjoyed the gameplay loop and visual style, even if the novelty wore off quickly for a few. The reward structure might need a rethink, but the game's foundation is solid.

Great for bursts of fun. Maybe not built for long sessions.



Full Survey Tables

How many hours did you play?

Hours Played

Count

0-1 hours

5

1-2 hours

22

2-4 hours

13

4+ hours

3

Did you suggest the game to any friends?

Response

Count

Yes

39

No

4

Were you encouraged to play by the questing and rewards?

Response

Count

Yes

14

No

29

Ease of Access Ratings

Score

Count

5

1

6

1

7

3

8

6

9

13

10

19

Controls Ratings

Score

Count

3

1

7

6

8

10

9

11

10

14

Graphics Ratings

Score

Count

5

1

6

1

7

4

8

9

9

11

10

17

Core Game Loop Ratings

Score

Count

3

1

4

1

5

1

7

6

8

8

9

11

10

15

Story Ratings

Score

Count

1

1

6

1

7

4

8

10

9

12

10

15

Team Differences Ratings

Score

Count

5

2

6

1

7

4

8

8

9

12

10

16



Want to join the next round of playtesting? Head to the Discord, claim a quest, and play with us.

Today we game.


2 Comments


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Hôm trước mình có thấy mọi người nói về bongdaso khi bàn luận về kết quả các trận đấu bóng đá, nên cũng tò mò vào xem thử. Mình chỉ lướt qua một chút để xem cách bố trí thông tin và tỷ số, cảm giác khá dễ nhìn, các mục được sắp xếp rõ ràng nên không bị rối mắt. Đối với mình, như vậy là đủ để có cái nhìn tổng quát rồi. Nếu bạn cũng thích theo dõi kết quả bóng đá thì có thể ghé thăm bongdaso.org.

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